

As did that game (and also the classic original, Sid Meier's Railroad Tycoon), Railroad Tycoon 3 casts players as the captains of an up-and-coming railroad system, in competition with other, like-minded entrepreneurs to claim as much of the lucrative 19th and 20th century rail trade as they can. The campaign of the game features 16 scenarios across a total of 5 continents with 7 Maps in North America, 6 Maps in Europe, 1 Map in Asia, 1 Map in Africa, and 1 Map in South America.Developer PopTop delivers gamers to the age of steam, steel, commodities, and capitalism in this sequel to its 1999 hit Railroad Tycoon II. Other changes include: each carload of mail, passengers and troops now has a destination car setup can be automated, so that trains always pick up the cars that yield the most revenue warehouse buildings also appear in the game, completing the commodity market the same way as ports do trains can pass each other on a single track (as in the original Railroad Tycoon on lowest difficulty level) no need for signal towers, as well as station improvements (post offices, restaurants etc.), are placed individually on the map players can buy industries, and also build processing industries wherever they like processing industries have limited capacity, but they can be upgraded.

This has several effects raw materials can find their way to industries and get processed, without any trains involved, and a train does not need to pick up goods at the source. Revenue depends on the price difference between pick-up and delivery. Carloads in Railroad Tycoon 3 slowly move across the map (representing road and water transport) along the gradient of a scalar field representing price, where supply and demand sites function as sources and sinks. In previous games, goods could only be picked up at a station, and revenue depended on the distance between stations.

The square grid is no longer rigid, as it was in Railroad Tycoon and Railroad Tycoon II - rail and structures can now be rotated 360 degrees. The game interface is in full 3D, with free camera movement.
